Welcome to my portfolio!
LeonardKhelben@Gmail.com

Umbra

Overview

Project Umbra was my first big project in Unreal. My team and I designed four different levels in order to make a game. I created the different movement mechanic, I added and modified the animations to get it to work properly with the character. I also merged the entire project together to turn it into one completed game.

Project Description

After scouting a new world for humanity, you come across a perfect planet. Almost perfect… The planet’s wildlife seems to be dying off and the planet is changing from a luscious green to sand and stone. Your job is to figure out the source of this issue and put a stop to it so humanity can call this planet their new home.

What I worked on

– Character Movement and Gun Mechanics
– Character Import, Rigging, and Animation Blueprint managing
– Level Design and Creating
– Puzzle Mechanics
– World Interactions (Talking to NPCs, Reading notes, and Starting the campfire)
– Project Merging

Credits

Programmer/Level Designer: Khelben Leonard
2D Artist/Level Designer: Leanne Imkamp
Level Designer: Declan Shiner
Level Designer: Michael Mayer
3D Models and Characters by: Synty Studio

Contact Me!

If you like what you see, feel free to reach out to me.

You can fill out the contact form on the left or you can check me out on LinkedIn at ‘www.linkedin.com/in/khelben-leonard’. You can also email me at LeonardKhelben@gmail.com or use the contact form on the side for easy reach.

I’ll try to get back to you as soon as I can and I look forward to hearing from you! :D

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